Monday, July 30, 2012

Maya Lesson 23 Topology Tools

Using tools like bevel and extrude can occasionally leave us with irregularities in our model's topology or "edge flow."

In this next lesson we'll take a look at how we can use some of Maya's modeling tools to modify the topology of a 3D mesh.

We'll cover edge loops, combining objects, filling holes, and re-routing edges.

Maya Lesson 2.3 - Topology Tools


No comments:

Post a Comment