Maya has a powerful modeling tool-set with dozens of different tools.
Although it'd be impossible (and unnecessary) to cover every single one of them, there are a handful of techniques that you'll use over, and over, and over in your modeling projects.
For the next three or four entries in the Maya training series, we'll begin introducing some of these tools and how you can use them to modify the shape and topology of your polygonal models.
We'll e kick things off by taking a look at the Insert Edge Loop Tool and the Bevel command.
Lesson 2.1 - Insert Edge Loop & Bevel
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