UV Mapping is one of the most difficult parts of the CG process to wrap your head around as a beginner.
Luckily for us, cylindrical shapes are really quite easy to create UV maps for, and the column's cap will be a good opportunity to introduce some of Maya's UV tools.
In this lesson, we'll create and export UV maps for our Greek column so that we can begin the texturing process in later lessons:
Maya Tutorial Series - Unrwapping the Greek Column
No comments:
Post a Comment